00001 // Filename: lensStack.h 00002 // Created by: drose (25Feb02) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef LENSSTACK_H 00020 #define LENSSTACK_H 00021 00022 #include <pandabase.h> 00023 00024 #include "lens.h" 00025 00026 class GraphicsStateGuardian; 00027 00028 //////////////////////////////////////////////////////////////////// 00029 // Class : LensStack 00030 // Description : An instance of this kind of object is returned by 00031 // GraphicsStateGuardian::push_lens(). It holds the 00032 // information needed to restore the previous display 00033 // region in the subsequent matching call to pop_lens(). 00034 //////////////////////////////////////////////////////////////////// 00035 class LensStack { 00036 public: 00037 INLINE LensStack(); 00038 INLINE ~LensStack(); 00039 INLINE LensStack(const LensStack ©); 00040 INLINE void operator =(const LensStack ©); 00041 00042 private: 00043 CPT(Lens) _lens; 00044 int _stack_level; 00045 friend class GraphicsStateGuardian; 00046 }; 00047 00048 #include "lensStack.I" 00049 00050 #endif