#include "config_display.h"
#include "graphicsStateGuardian.h"
#include "savedFrameBuffer.h"
#include "graphicsPipe.h"
#include "graphicsWindow.h"
#include "graphicsChannel.h"
#include "graphicsLayer.h"
#include "hardwareChannel.h"
#include "textureContext.h"
#include "geomNodeContext.h"
#include "geomContext.h"
Go to the source code of this file.
Functions | |
ConfigureDef (config_display) | |
NotifyCategoryDef (display,"") | |
NotifyCategoryDef (gsg, display_cat) | |
ConfigureFn (config_display) | |
void | init_libdisplay () |
Initializes the library. | |
Variables | |
const bool | view_frustum_cull = config_display.GetBool("view-frustum-cull", true) |
const bool | pstats_unused_states = config_display.GetBool("pstats-unused-states", false) |
const string | threading_model = config_display.GetString("threading-model", "") |
const bool | auto_flip = config_display.GetBool("auto-flip", true) |
Definition in file config_display.cxx.
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Definition at line 39 of file config_display.cxx. References view_frustum_cull. |
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Initializes the library. This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist. Definition at line 96 of file config_display.cxx. |
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Definition at line 67 of file config_display.cxx. |
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Definition at line 50 of file config_display.cxx. |
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Definition at line 61 of file config_display.cxx. Referenced by GraphicsEngine::get_threading_model(), and GraphicsThreadingModel::is_single_threaded(). |
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Definition at line 45 of file config_display.cxx. Referenced by ConfigureFn(). |