#include "pandabase.h"
#include "collisionHandlerEvent.h"
#include "collisionNode.h"
#include "driveInterface.h"
#include "pointerTo.h"
#include "pandaNode.h"
#include "collisionHandlerPhysical.I"
Go to the source code of this file.
Compounds | |
class | CollisionHandlerPhysical |
The abstract base class for a number of CollisionHandlers that have some physical effect on their moving bodies: they need to update the nodes' positions based on the effects of the collision. More... | |
class | CollisionHandlerPhysical::ColliderDef |
Definition in file collisionHandlerPhysical.h.