Core.Object | +--Engine.Actor | +--Engine.Decoration | +--UnrealShare.Tree | +--UnrealShare.Tree9
00001 //============================================================================= 00002 // Tree9. 00003 //============================================================================= 00004 class Tree9 extends Tree; 00005 00006 00007 #exec MESH IMPORT MESH=Tree9M ANIVFILE=MODELS\Tree15_a.3D DATAFILE=MODELS\Tree15_d.3D LODSTYLE=2 00008 //#exec MESH LODPARAMS MESH=Tree9M STRENGTH=0.5 00009 #exec MESH ORIGIN MESH=Tree9M X=0 Y=320 Z=0 YAW=64 ROLL=-64 00010 #exec MESH SEQUENCE MESH=Tree9M SEQ=All STARTFRAME=0 NUMFRAMES=1 00011 #exec MESH SEQUENCE MESH=Tree9M SEQ=Still STARTFRAME=0 NUMFRAMES=1 00012 #exec TEXTURE IMPORT NAME=JTree91 FILE=MODELS\Tree15.PCX GROUP=Skins FLAGS=2 00013 #exec MESHMAP SCALE MESHMAP=Tree9M X=0.12 Y=0.12 Z=0.24 00014 #exec MESHMAP SETTEXTURE MESHMAP=Tree9M NUM=1 TEXTURE=JTree91 00015 00016 defaultproperties 00017 { 00018 Mesh=None 00019 CollisionRadius=15.000000 00020 CollisionHeight=39.000000 00021 }