UnrealShare
Class Tree6

source: e:\games\UnrealTournament\UnrealShare\Classes\Tree6.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--UnrealShare.Tree
            |
            +--UnrealShare.Tree6
Direct Known Subclasses:None

class Tree6
extends UnrealShare.Tree

//============================================================================= // Tree6. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Tree6.
00003	//=============================================================================
00004	class Tree6 extends Tree;
00005	
00006	#exec MESH IMPORT MESH=Tree6M ANIVFILE=MODELS\Tree12_a.3D DATAFILE=MODELS\Tree12_d.3D LODSTYLE=2
00007	//#exec MESH LODPARAMS MESH=Tree6M STRENGTH=0.5 
00008	#exec MESH ORIGIN MESH=Tree6M X=-50 Y=320 Z=0 YAW=64 ROLL=-64
00009	#exec MESH SEQUENCE MESH=Tree6M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00010	#exec MESH SEQUENCE MESH=Tree6M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00011	#exec TEXTURE IMPORT NAME=JTree61 FILE=MODELS\Tree12.PCX GROUP=Skins FLAGS=2
00012	#exec MESHMAP SCALE MESHMAP=Tree6M X=0.3 Y=0.3 Z=0.6
00013	#exec MESHMAP SETTEXTURE MESHMAP=Tree6M NUM=1 TEXTURE=JTree61
00014	
00015	defaultproperties
00016	{
00017	     Mesh=LodMesh'UnrealShare.Tree6M'
00018	     CollisionRadius=17.000000
00019	     CollisionHeight=93.000000
00020	}

End Source Code