Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--UnrealShare.CreatureCarcass
               |
               +--UnrealShare.HumanCarcass
                  |
                  +--UnrealShare.DeadMales
                     |
                     +--UnrealShare.MaleBody
                        |
                        +--UnrealShare.ThrownBody
| Direct Known Subclasses:None | 
| Function Summary | |
|  void | HitWall(vector HitNormal, Actor Wall) | 
|  void | Landed(vector HitNormal) | 
|  void | TakeDamage(int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType) |