Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--UnrealShare.CreatureCarcass | +--UnrealShare.HumanCarcass | +--UnrealShare.DeadMales | +--UnrealShare.MaleBody | +--UnrealShare.ThrownBody
Direct Known Subclasses:None |
Function Summary | |
void |
HitWall(vector HitNormal, Actor Wall) |
void |
Landed(vector HitNormal) |
void |
TakeDamage(int Damage, Pawn InstigatedBy, Vector Hitlocation, Vector Momentum, name DamageType) |