Core.Object
|
+--Engine.Actor
|
+--Engine.Pawn
|
+--UnrealShare.ScriptedPawn
|
+--UnrealShare.Skaarj
|
+--UnrealShare.SkaarjWarrior
| Direct Known Subclasses:IceSkaarj, SkaarjAssassin, SkaarjBerserker, SkaarjLord, SkaarjScout |
| Function Summary | |
bool |
CanFireAtEnemy() |
void |
PlayChallenge() |
void |
PlayCock() |
void |
PlayMovingAttack() |
void |
PlayPatrolStop() |
void |
PlayRangedAttack() |
void |
PlayRunning() |
void |
PlayThreatening() |
void |
PlayVictoryDance() |
void |
PostBeginPlay()//========================================================================================= |
void |
SpawnTwoShots() |
void |
TryToDuck(vector duckDir, bool bReversed) |