Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteBallExplosion | +--UnrealShare.SilentBallExplosion
00001 //============================================================================= 00002 // SilentBallExplosion. 00003 //============================================================================= 00004 class SilentBallExplosion extends SpriteBallExplosion; 00005 00006 defaultproperties 00007 { 00008 EffectSound1=None 00009 }