Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteSmokePuff | +--UnrealShare.RisingSpriteSmokePuff
00001 //============================================================================= 00002 // RisingSpriteSmokePuff. 00003 //============================================================================= 00004 class RisingSpriteSmokePuff extends SpriteSmokePuff; 00005 00006 defaultproperties 00007 { 00008 RisingRate=80.000000 00009 Pause=0.080000 00010 }