Core.Object | +--Engine.Actor | +--Engine.Light | +--UnrealShare.WeaponLight | +--UnrealShare.PurpleLight
00001 //============================================================================= 00002 // PurpleLight. 00003 //============================================================================= 00004 class PurpleLight extends WeaponLight; 00005 00006 00007 #exec TEXTURE IMPORT NAME=ExploPurple FILE=textures\expal5.pcx GROUP=Effects 00008 00009 defaultproperties 00010 { 00011 LifeSpan=1.000000 00012 Skin=Texture'UnrealShare.Effects.ExploPurple' 00013 }