Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--UnrealShare.CreatureCarcass | +--UnrealShare.NaliCarcass
Direct Known Subclasses:CrucifiedNali |
Function Summary | |
bool |
AllowChunk(int N, name A) |
void |
CreateReplacement() |
void |
ForceMeshToExist() |