UnrealShare
Class FlyCarcass

source: e:\games\UnrealTournament\UnrealShare\Classes\FlyCarcass.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--UnrealShare.CreatureCarcass
               |
               +--UnrealShare.FlyCarcass
Direct Known Subclasses:None

class FlyCarcass
extends UnrealShare.CreatureCarcass

//============================================================================= // FlyCarcass. //=============================================================================

Function Summary
 void CreateReplacement()
 void ForceMeshToExist()



Source Code


00001	//=============================================================================
00002	// FlyCarcass.
00003	//=============================================================================
00004	class FlyCarcass extends CreatureCarcass;
00005	
00006	function CreateReplacement()
00007	{
00008		if (Bugs != None)
00009			Bugs.Destroy();
00010	}
00011	
00012	function ForceMeshToExist()
00013	{
00014		//never called
00015		Spawn(class 'Fly');
00016	}
00017	
00018	defaultproperties
00019	{
00020	     Mesh=LodMesh'UnrealShare.FlyM'
00021	     Mass=100.000000
00022	     Buoyancy=99.000000
00023	}

End Source Code