UnrealShare
Class BloodPuff

source: e:\games\UnrealTournament\UnrealShare\Classes\BloodPuff.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.AnimSpriteEffect
            |
            +--UnrealShare.SpriteSmokePuff
               |
               +--UnrealShare.BloodPuff
Direct Known Subclasses:None

class BloodPuff
extends UnrealShare.SpriteSmokePuff

//============================================================================= // BloodPuff. //=============================================================================

Source Code


00001	//=============================================================================
00002	// BloodPuff.
00003	//=============================================================================
00004	class BloodPuff extends SpriteSmokePuff;
00005	
00006	#exec OBJ LOAD FILE=textures\BloodyPuff.utx PACKAGE=UnrealShare.BloodyPuff
00007	
00008	defaultproperties
00009	{
00010	     SSprites(0)=Texture'UnrealShare.BloodyPuff.bp_A01'
00011	     SSprites(1)=Texture'UnrealShare.BloodyPuff.bp8_a00'
00012	     SSprites(2)=Texture'UnrealShare.BloodyPuff.Bp6_a00'
00013	     SSprites(3)=None
00014	     SSprites(4)=None
00015	     SSprites(5)=None
00016	     SSprites(6)=None
00017	     SSprites(7)=None
00018	     SSprites(8)=None
00019	     SSprites(9)=None
00020	     NumSets=3
00021	     RisingRate=-50.000000
00022	     bHighDetail=True
00023	     LifeSpan=0.500000
00024	     Texture=Texture'UnrealShare.BloodyPuff.bp_A01'
00025	}

End Source Code