Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteSmokePuff | +--UnrealShare.BlackSmoke
00001 //============================================================================= 00002 // BlackSmoke. 00003 //============================================================================= 00004 class BlackSmoke extends SpriteSmokePuff; 00005 00006 #exec OBJ LOAD FILE=textures\SmokeBlack.utx PACKAGE=UnrealShare.SmokeBlack 00007 00008 defaultproperties 00009 { 00010 SSprites(0)=Texture'UnrealShare.SmokeBlack.bs_a00' 00011 SSprites(1)=Texture'UnrealShare.SmokeBlack.bs2_a00' 00012 SSprites(2)=Texture'UnrealShare.SmokeBlack.bs3_a00' 00013 SSprites(3)=Texture'UnrealShare.SmokeBlack.bs4_a00' 00014 SSprites(4)=None 00015 SSprites(5)=None 00016 SSprites(6)=None 00017 SSprites(7)=None 00018 SSprites(8)=None 00019 SSprites(9)=None 00020 NumSets=4 00021 RisingRate=70.000000 00022 bHighDetail=True 00023 Style=STY_Modulated 00024 Texture=Texture'UnrealShare.SmokeBlack.bs2_a00' 00025 DrawScale=2.200000 00026 }