Core.Object | +--Engine.Actor | +--Engine.Decoration | +--UnrealI.Moon | +--UnrealI.Moon3
00001 //============================================================================= 00002 // Moon3. 00003 //============================================================================= 00004 class Moon3 extends Moon; 00005 00006 #exec MESH IMPORT MESH=Moon3M ANIVFILE=MODELS\moon_a.3D DATAFILE=MODELS\moon_d.3D X=0 Y=0 Z=0 ZEROTEX=1 00007 #exec MESH ORIGIN MESH=Moon3M X=0 Y=10000 Z=0 YAW=0 ROLL=7 00008 #exec MESH SEQUENCE MESH=Moon3M SEQ=All STARTFRAME=0 NUMFRAMES=1 00009 #exec MESH SEQUENCE MESH=Moon3M SEQ=Still STARTFRAME=0 NUMFRAMES=1 00010 #exec TEXTURE IMPORT NAME=JMoon3 FILE=MODELS\moon3.pcx GROUP=Skins 00011 #exec MESHMAP SCALE MESHMAP=Moon3M X=0.1 Y=0.1 Z=0.2 00012 #exec MESHMAP SETTEXTURE MESHMAP=Moon3M NUM=0 TEXTURE=JMoon3 00013 00014 defaultproperties 00015 { 00016 Skin=None 00017 Mesh=LodMesh'UnrealI.Moon3M' 00018 DrawScale=0.150000 00019 RotationRate=(Yaw=400,Roll=100) 00020 DesiredRotation=(Yaw=400,Roll=100) 00021 }