UnrealI
Class Moon3

source: e:\games\UnrealTournament\UnrealI\Classes\Moon3.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--UnrealI.Moon
            |
            +--UnrealI.Moon3
Direct Known Subclasses:None

class Moon3
extends UnrealI.Moon

//============================================================================= // Moon3. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Moon3.
00003	//=============================================================================
00004	class Moon3 extends Moon;
00005	 
00006	#exec MESH IMPORT MESH=Moon3M ANIVFILE=MODELS\moon_a.3D DATAFILE=MODELS\moon_d.3D X=0 Y=0 Z=0 ZEROTEX=1
00007	#exec MESH ORIGIN MESH=Moon3M X=0 Y=10000 Z=0 YAW=0 ROLL=7
00008	#exec MESH SEQUENCE MESH=Moon3M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=Moon3M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=JMoon3 FILE=MODELS\moon3.pcx GROUP=Skins 
00011	#exec MESHMAP SCALE MESHMAP=Moon3M X=0.1 Y=0.1 Z=0.2
00012	#exec MESHMAP SETTEXTURE MESHMAP=Moon3M NUM=0 TEXTURE=JMoon3
00013	
00014	defaultproperties
00015	{
00016	     Skin=None
00017	     Mesh=LodMesh'UnrealI.Moon3M'
00018	     DrawScale=0.150000
00019	     RotationRate=(Yaw=400,Roll=100)
00020	     DesiredRotation=(Yaw=400,Roll=100)
00021	}

End Source Code