Core.Object | +--Engine.Actor | +--Engine.Decoration | +--UnrealI.Cannon | +--UnrealI.HugeCannon
00001 //============================================================================= 00002 // HugeCannon. 00003 //============================================================================= 00004 class HugeCannon extends Cannon; 00005 00006 #exec MESH IMPORT MESH=HugeCannonM ANIVFILE=MODELS\Cannon_a.3D DATAFILE=MODELS\Cannon_d.3D X=0 Y=0 Z=0 00007 #exec MESH ORIGIN MESH=HugeCannonM X=0 Y=270 Z=0 YAW=-64 ROLL=-64 00008 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=All STARTFRAME=0 NUMFRAMES=20 00009 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Activate STARTFRAME=0 NUMFRAMES=10 00010 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Angle0 STARTFRAME=10 NUMFRAMES=1 00011 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Angle1 STARTFRAME=11 NUMFRAMES=1 00012 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Angle2 STARTFRAME=12 NUMFRAMES=1 00013 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Angle3 STARTFRAME=13 NUMFRAMES=1 00014 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=Angle4 STARTFRAME=14 NUMFRAMES=1 00015 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=FAngle0 STARTFRAME=15 NUMFRAMES=1 00016 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=FAngle1 STARTFRAME=16 NUMFRAMES=1 00017 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=FAngle2 STARTFRAME=17 NUMFRAMES=1 00018 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=FAngle3 STARTFRAME=18 NUMFRAMES=1 00019 #exec MESH SEQUENCE MESH=HugeCannonM SEQ=FAngle4 STARTFRAME=19 NUMFRAMES=1 00020 #exec TEXTURE IMPORT NAME=JCannon1 FILE=MODELS\Cannon.PCX GROUP=Skins 00021 #exec OBJ LOAD FILE=..\UnrealShare\Textures\fireeffect13.utx PACKAGE=UNREALI.Effect13 00022 #exec MESHMAP SCALE MESHMAP=HugeCannonM X=0.6 Y=0.6 Z=1.2 00023 #exec MESHMAP SETTEXTURE MESHMAP=HugeCannonM NUM=0 TEXTURE=Unreali.Effect13.FireEffect13 00024 #exec MESHMAP SETTEXTURE MESHMAP=HugeCannonM NUM=1 TEXTURE=JCannon1 00025 00026 defaultproperties 00027 { 00028 TrackingRate=7000 00029 Drop=220.000000 00030 Health=500.000000 00031 Mesh=LodMesh'UnrealI.HugeCannonM' 00032 CollisionRadius=88.000000 00033 CollisionHeight=88.000000 00034 }