Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UWindow.UWindowDialogControl | +--UWindow.UWindowListControl | +--UWindow.UWindowPulldownMenu | +--UMenu.UMenuOptionsMenu | +--UTMenu.UTOptionsMenu
00001 class UTOptionsMenu extends UMenuOptionsMenu; 00002 00003 defaultproperties 00004 { 00005 PlayerWindowClass=Class'UTMenu.UTPlayerWindow' 00006 WeaponPriorityWindowClass=Class'UTMenu.UTWeaponPriorityWindow' 00007 }