Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UWindow.UWindowDialogControl | +--UWindow.UWindowListControl | +--UWindow.UWindowMenuBar | +--UMenu.UMenuMenuBar
Direct Known Subclasses:None |
Variables | |
string |
GameHelp |
string |
GameName |
string |
GameUMenuDefault |
Tool, |
Help |
string |
HelpHelp |
string |
HelpName |
UMenuHelpWindow |
HelpWindow |
string |
ModHelp |
HelpItem, |
ModItem |
UMenuModMenuList |
ModItems |
string |
ModMenuClass |
string |
ModName |
UMenuModMenu |
Mods |
string |
MultiplayerHelp |
string |
MultiplayerName |
string |
MultiplayerUMenuDefault |
UWindowMenuBarItem |
OldHelpItem |
UWindowMenuBarItem |
OldSelected |
UMenuOptionsMenu |
Options |
string |
OptionsHelp |
string |
OptionsName |
string |
OptionsUMenuDefault |
bool |
ShowHelp |
string |
StatsHelp |
string |
StatsName |
string |
ToolHelp |
string |
ToolName |
string |
VersionName |
string |
VersionText |
bool |
bShowMenu |
Function Summary | |
void |
BeforePaint(Canvas C, float X, float Y) |
void |
CloseUp() |
void |
Created() |
void |
DrawItem(Canvas C, UWindowList Item, float X, float Y, float W, float H) |
void |
DrawMenuBar(Canvas C) |
void |
HideWindow() |
void |
LMouseDown(float X, float Y) |
bool |
LoadMods() |
void |
MenuCmd(int Menu, int Item) |
void |
NotifyAfterLevelChange() |
void |
NotifyBeforeLevelChange() |
void |
NotifyQuitUnreal() |
void |
Select(UWindowMenuBarItem I) |
void |
SetHelp(string NewHelpText) |
void |
ShowHelpItem(UWindowMenuBarItem I) |
void |
ShowWindow() |