Botpack
Class VisibleTeleporter

source: e:\games\UnrealTournament\Botpack\Classes\VisibleTeleporter.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.NavigationPoint
         |
         +--Engine.Teleporter
            |
            +--Botpack.VisibleTeleporter
Direct Known Subclasses:None

class VisibleTeleporter
extends Engine.Teleporter


Variables
 UTTeleEffect T


Function Summary
 
simulated
Destroyed()
 
simulated
PostBeginPlay()



Source Code


00001	class VisibleTeleporter extends Teleporter;
00002	
00003	var UTTeleEffect T;
00004	
00005	simulated function Destroyed()
00006	{
00007		if ( T != None )
00008			T.Destroy();
00009		Super.Destroyed();
00010	}
00011	
00012	simulated function PostBeginPlay()
00013	{
00014		LoopAnim('Teleport', 2.0, 0.0);
00015		T = spawn(class'UTTeleeffect');
00016		T.lifespan = 0.0;
00017	}
00018	
00019	defaultproperties
00020	{
00021	     bStatic=False
00022	     bHidden=False
00023	     DrawType=DT_Mesh
00024	     Style=STY_Translucent
00025	     Mesh=LodMesh'Botpack.Tele2'
00026	     bUnlit=True
00027	}

End Source Code