Botpack
Class UT_SpriteBallChild

source: e:\games\UnrealTournament\Botpack\Classes\UT_SpriteBallChild.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.AnimSpriteEffect
            |
            +--Botpack.UT_SpriteBallExplosion
               |
               +--Botpack.UT_SpriteBallChild
Direct Known Subclasses:None

class UT_SpriteBallChild
extends Botpack.UT_SpriteBallExplosion

//============================================================================= // UT_SpriteBallChild. //=============================================================================

Function Summary
 
simulated
PostBeginPlay()



Source Code


00001	//=============================================================================
00002	// UT_SpriteBallChild.
00003	//=============================================================================
00004	class UT_SpriteBallChild extends UT_SpriteBallExplosion;
00005	
00006	simulated function PostBeginPlay()
00007	{
00008		Texture = SpriteAnim[int(FRand()*5)];
00009		DrawScale = FRand()*0.5+0.9;
00010	}
00011	
00012	defaultproperties
00013	{
00014	     SpriteAnim(1)=Texture'Botpack.UT_Explosions.Exp7_a00'
00015	     SpriteAnim(2)=Texture'Botpack.UT_Explosions.Exp6_a00'
00016	     SpriteAnim(3)=Texture'Botpack.UT_Explosions.Exp5_a00'
00017	     SpriteAnim(4)=Texture'Botpack.UT_Explosions.Exp4_a00'
00018	     bHighDetail=True
00019	     RemoteRole=ROLE_None
00020	     DrawScale=1.200000
00021	     LightType=LT_None
00022	     LightEffect=LE_None
00023	}

End Source Code