Botpack
Class UTBloodPool2

source: e:\games\UnrealTournament\Botpack\Classes\UTBloodPool2.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decal
         |
         +--Botpack.Scorch
            |
            +--Botpack.UTBloodPool
               |
               +--Botpack.UTBloodPool2
Direct Known Subclasses:None

class UTBloodPool2
extends Botpack.UTBloodPool



Function Summary
 
simulated
Timer()



Source Code


00001	class UTBloodPool2 expands UTBloodPool;
00002	
00003	simulated function Timer()
00004	{
00005		// Check for nearby players, if none then destroy self
00006	
00007		if ( !bAttached )
00008		{
00009			Destroy();
00010			return;
00011		}
00012	
00013		if ( !bStartedLife )
00014		{
00015			RemoteRole = ROLE_None;
00016			bStartedLife = true;
00017		}
00018	}
00019	
00020	defaultproperties
00021	{
00022	     Splats(0)=Texture'Botpack.BloodSplat7'
00023	     Splats(1)=Texture'Botpack.BloodSplat5'
00024	     Splats(2)=Texture'Botpack.BloodSplat1'
00025	     Splats(3)=Texture'Botpack.BloodSplat3'
00026	     DrawScale=0.680000
00027	}

End Source Code