Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--Botpack.UT_SpriteBallExplosion | +--Botpack.SuperShockExplo
simulated
Timer()
00001 //============================================================================= 00002 // SuperShockExplo. 00003 //============================================================================= 00004 class SuperShockExplo expands UT_SpriteBallExplosion; 00005 00006 simulated Function Timer() 00007 { 00008 } 00009 00010 defaultproperties 00011 { 00012 DrawScale=1.000000 00013 }