Function Summary |
int |
ChooseBotInfo(optional bool, optional bool) |
string |
GetBotClassName(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetBotClassification(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetBotDesc(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetBotFace(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetBotName(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetBotSkin(int n, optional bool, optional bool, optional PlayerPawn) |
int |
GetBotTeam(int n, optional bool, optional bool, optional PlayerPawn) |
string |
GetTeamBio(optional bool, optional PlayerPawn) |
string |
GetTeamName(optional bool, optional PlayerPawn) |
Texture |
GetTeamSymbol(optional bool, optional PlayerPawn) |
void |
Individualize(Bot NewBot, int n, int NumBots, optional bool, optional bool) |