Core.Object | +--Engine.Actor | +--Engine.Effects | +--Botpack.PlasmaCap | +--Botpack.PlasmaHit
00001 //============================================================================= 00002 // PlasmaHit. 00003 //============================================================================= 00004 class PlasmaHit extends PlasmaCap; 00005 00006 defaultproperties 00007 { 00008 Texture=Texture'Botpack.BoltCap.pEnd_a00' 00009 }