Core.Object | +--Engine.Actor | +--Engine.Effects | +--Botpack.PlasmaCap
00001 //============================================================================= 00002 // PlasmaCap. 00003 //============================================================================= 00004 class PlasmaCap extends Effects; 00005 00006 defaultproperties 00007 { 00008 RemoteRole=ROLE_None 00009 LifeSpan=8.000000 00010 DrawType=DT_Sprite 00011 Style=STY_Translucent 00012 Texture=Texture'Botpack.BoltHit.phit_a00' 00013 DrawScale=0.650000 00014 AmbientGlow=187 00015 bUnlit=True 00016 SoundRadius=10 00017 SoundVolume=218 00018 LightType=LT_Steady 00019 LightEffect=LE_NonIncidence 00020 LightBrightness=255 00021 LightHue=83 00022 LightRadius=4 00023 }