Botpack
Class LMSOutMessage

source: e:\games\UnrealTournament\Botpack\Classes\LMSOutMessage.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.LocalMessage
            |
            +--Botpack.LocalMessagePlus
               |
               +--Botpack.CriticalEventPlus
                  |
                  +--Botpack.CriticalEventLowPlus
                     |
                     +--Botpack.LMSOutMessage
Direct Known Subclasses:None

class LMSOutMessage
extends Botpack.CriticalEventLowPlus

// // RelatedPRI_1 is the player who is out. //
Variables
 string OutMessage


Function Summary
 string GetString(optional int, optional PlayerReplicationInfo, optional PlayerReplicationInfo, optional Object)



Source Code


00001	//
00002	// RelatedPRI_1 is the player who is out.
00003	//
00004	class LMSOutMessage expands CriticalEventLowPlus;
00005	
00006	var localized string OutMessage;
00007	
00008	static function string GetString(
00009		optional int Switch,
00010		optional PlayerReplicationInfo RelatedPRI_1, 
00011		optional PlayerReplicationInfo RelatedPRI_2,
00012		optional Object OptionalObject
00013		)
00014	{
00015		if (RelatedPRI_1 == None)
00016			return "";
00017		return RelatedPRI_1.PlayerName@Default.OutMessage;
00018	}
00019	
00020	defaultproperties
00021	{
00022	     OutMessage="is OUT!"
00023	}

End Source Code