Botpack
Class CriticalEventPlus

source: e:\games\UnrealTournament\Botpack\Classes\CriticalEventPlus.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.LocalMessage
            |
            +--Botpack.LocalMessagePlus
               |
               +--Botpack.CriticalEventPlus
Direct Known Subclasses:CriticalEventLowPlus, CriticalStringPlus, CTFMessage, DeathMatchMessage, FirstBloodMessage, TimeMessage

class CriticalEventPlus
extends Botpack.LocalMessagePlus



Function Summary
 float GetOffset(int Switch, float YL, float ClipY)



Source Code


00001	class CriticalEventPlus expands LocalMessagePlus;
00002	
00003	static function float GetOffset(int Switch, float YL, float ClipY )
00004	{
00005		return (Default.YPos/768.0) * ClipY;
00006	}
00007	
00008	defaultproperties
00009	{
00010	     FontSize=1
00011	     bIsSpecial=True
00012	     bIsUnique=True
00013	     bFadeMessage=True
00014	     bBeep=True
00015	     DrawColor=(R=0,G=128)
00016	     YPos=196.000000
00017	     bCenter=True
00018	}

End Source Code