Core.Object | +--Engine.Actor | +--Engine.Decoration | +--UnrealI.Tapestry1 | +--Botpack.GoldTapestry
00001 //============================================================================= 00002 // GoldTapestry. 00003 //============================================================================= 00004 class GoldTapestry extends Tapestry1; 00005 00006 #exec TEXTURE IMPORT NAME=JTapB FILE=MODELS\Tap_yellow.PCX GROUP=Skins FLAGS=2 LODSET=2 00007 00008 defaultproperties 00009 { 00010 Skin=Texture'Botpack.Skins.JTapB' 00011 }