#include <vector>
#include "vpControl.h"
#include "InputObject.h"
#include "MidiInput.h"
#include "JoystickInput.h"
#include "OutputObject.h"
#include "NetOutput.h"
Go to the source code of this file.
Compounds | |
| class | Pipeline |
| The Pipeline class manages the PuppetMaster input and output pipeline. More... | |
Defines | |
| #define | PIPELINE_THREAD_INTERVAL 10 |
| The time interval for which the pipeline thread will sleep. More... | |
Functions | |
| DWORD WINAPI | pipelineThreadProc (Pipeline *instance) |
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The time interval for which the pipeline thread will sleep.
In other words, this value basically represents the pulse rate of the pipeline thread. |
1.2.11.1 written by Dimitri van Heesch,
© 1997-2001