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JoystickInput.h

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00001 
00010 #ifndef __JOYSTICKINPUT_H__
00011 #define __JOYSTICKINPUT_H__
00012 
00013 #include "InputObject.h"
00014 #include "DirectInput/joystick.h"
00015 
00020 #define NUM_BUTTONS 9
00021 
00026 enum JoystickChannels {
00027     JC_AXIS_X = 0,          
00028     JC_AXIS_Y = 1,          
00029     JC_AXIS_Z = 2,          
00030     JC_ROTATE_X = 3,        
00031     JC_ROTATE_Y = 4,        
00032     JC_ROTATE_Z = 5,        
00033     JC_POV_X = 6,           
00034     JC_POV_Y = 7,           
00035     JC_SLIDER0 = 10,        
00036     JC_SLIDER1 = 11,        
00037     JC_BUTTON0 = 20,        
00038     JC_BUTTON1 = 21,        
00039     JC_BUTTON2 = 22,        
00040     JC_BUTTON3 = 23,        
00041     JC_BUTTON4 = 24,        
00042     JC_BUTTON5 = 25,        
00043     JC_BUTTON6 = 26,        
00044     JC_BUTTON7 = 27,        
00045     JC_BUTTON8 = 28         
00046 };
00047 
00049 
00052 class JoystickInput : public InputObject
00053 {
00054 private:
00056     Joystick    *joystick;
00057 
00059     bool        cherry;
00060 
00062     bool        buttons[NUM_BUTTONS];
00063 
00065     DIJOYSTATE2 last_state;
00066 
00067 public:
00069 
00072     JoystickInput(unsigned int id);
00073 
00075     ~JoystickInput();
00076 
00078     void start();
00079 
00081     void stop();
00082 
00084 
00088     unsigned int poll(EventVector *events);
00089 };
00090 
00091 #endif /* __JOYSTICKINPUT_H__ */

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