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collisionPolygon.cxx File Reference

#include "collisionPolygon.h"
#include "collisionHandler.h"
#include "collisionEntry.h"
#include "collisionSphere.h"
#include "collisionRay.h"
#include "collisionSegment.h"
#include "config_collide.h"
#include "boundingSphere.h"
#include "pointerToArray.h"
#include "geomNode.h"
#include "geom.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "geomPolygon.h"
#include <algorithm>

Go to the source code of this file.

Functions

INLINE bool is_right (const LVector2f &v1, const LVector2f &v2)
 PT (CollisionEntry) CollisionPolygon


Function Documentation

INLINE bool is_right const LVector2f &  v1,
const LVector2f &  v2
 

Definition at line 49 of file collisionPolygon.cxx.

Referenced by CollisionPolygon::is_inside(), and CollisionPolygon::setup_points().

PT CollisionEntry   ) 
 

Definition at line 221 of file collisionPolygon.cxx.

References a, b, DCAST_INTO_R, dot(), CollisionSphere::get_center(), CollisionEntry::get_from_node(), CollisionEntry::get_from_velocity(), CollisionEntry::get_into_node_path(), CollisionEntry::get_inv_wrt_space(), CollisionSphere::get_radius(), CollisionEntry::get_wrt_space(), CollisionEntry::has_from_velocity(), IS_NEARLY_ZERO, length(), NULL, p, PT, and t.


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