_fvec | LinearVectorForce | [private] |
_type_handle | LinearVectorForce | [private, static] |
BaseForce(bool active=true) | BaseForce | [protected] |
BaseForce(const BaseForce ©) | BaseForce | [protected] |
force_init_type() | LinearVectorForce | [inline, virtual] |
get_active(void) const | BaseForce | [inline] |
get_amplitude(void) const | LinearForce | [inline] |
get_child_vector(const PhysicsObject *po) | LinearVectorForce | [private, virtual] |
get_class_type(void) | LinearVectorForce | [inline, static] |
get_force_node(void) const | BaseForce | [inline] |
get_local_vector(void) const | LinearVectorForce | [inline] |
get_mass_dependent(void) const | LinearForce | [inline] |
get_ref_count() const | ReferenceCount | [inline] |
get_type(void) const | LinearVectorForce | [inline, virtual] |
get_type_index() const | TypedObject | [inline] |
get_vector(const PhysicsObject *po) | LinearForce | [virtual] |
init_type(void) | LinearVectorForce | [inline, static] |
is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
is_linear(void) const | LinearForce | [virtual] |
is_of_type(TypeHandle handle) const | TypedObject | [inline] |
LinearForce(float a, bool mass) | LinearForce | [protected] |
LinearForce(const LinearForce ©) | LinearForce | [protected] |
LinearVectorForce(const LVector3f &vec, float a=1.0f, bool mass=false) | LinearVectorForce | |
LinearVectorForce(const LinearVectorForce ©) | LinearVectorForce | |
LinearVectorForce(float x=0.0f, float y=0.0f, float z=0.0f, float a=1.0f, bool mass=false) | LinearVectorForce | |
make_copy(void) | LinearVectorForce | [private, virtual] |
operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
ref() const | ReferenceCount | [inline] |
ReferenceCount() | ReferenceCount | [inline, protected] |
ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
set_active(bool active) | BaseForce | [inline] |
set_amplitude(const float a) | LinearForce | [inline] |
set_mass_dependent(bool m) | LinearForce | [inline] |
set_vector(const LVector3f &v) | LinearVectorForce | [inline] |
set_vector(float x, float y, float z) | LinearVectorForce | [inline] |
set_vector_masks(bool x, bool y, bool z) | LinearForce | [inline] |
test_ref_count_integrity() const | ReferenceCount | [inline] |
TypedObject() | TypedObject | [inline] |
TypedObject(const TypedObject ©) | TypedObject | [inline] |
TypedReferenceCount() | TypedReferenceCount | [inline] |
TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
unref() const | ReferenceCount | [inline] |
~BaseForce(void) | BaseForce | [virtual] |
~LinearForce(void) | LinearForce | |
~LinearVectorForce(void) | LinearVectorForce | [virtual] |
~ReferenceCount() | ReferenceCount | [inline, protected] |
~TypedObject() | TypedObject | [virtual] |