| _fvec | AngularVectorForce | [private] |
| _type_handle | AngularVectorForce | [private, static] |
| AngularForce(void) | AngularForce | [protected] |
| AngularForce(const AngularForce ©) | AngularForce | [protected] |
| AngularVectorForce(const LVector3f &vec) | AngularVectorForce | |
| AngularVectorForce(float x=0.0f, float y=0.0f, float z=0.0f) | AngularVectorForce | |
| AngularVectorForce(const AngularVectorForce ©) | AngularVectorForce | |
| BaseForce(bool active=true) | BaseForce | [protected] |
| BaseForce(const BaseForce ©) | BaseForce | [protected] |
| force_init_type() | AngularVectorForce | [inline, virtual] |
| get_active(void) const | BaseForce | [inline] |
| get_child_vector(const PhysicsObject *po) | AngularVectorForce | [private, virtual] |
| get_class_type(void) | AngularVectorForce | [inline, static] |
| get_force_node(void) const | BaseForce | [inline] |
| get_local_vector(void) const | AngularVectorForce | [inline] |
| get_ref_count() const | ReferenceCount | [inline] |
| get_type(void) const | AngularVectorForce | [inline, virtual] |
| get_type_index() const | TypedObject | [inline] |
| get_vector(const PhysicsObject *po) | AngularForce | [virtual] |
| init_type(void) | AngularVectorForce | [inline, static] |
| is_exact_type(TypeHandle handle) const | TypedObject | [inline] |
| is_linear(void) const | AngularForce | [virtual] |
| is_of_type(TypeHandle handle) const | TypedObject | [inline] |
| make_copy(void) const | AngularVectorForce | [private, virtual] |
| operator=(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| TypedObject::operator=(const TypedObject ©) | TypedObject | [inline] |
| ReferenceCount::operator=(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| ref() const | ReferenceCount | [inline] |
| ReferenceCount() | ReferenceCount | [inline, protected] |
| ReferenceCount(const ReferenceCount &) | ReferenceCount | [inline, protected] |
| set_active(bool active) | BaseForce | [inline] |
| set_vector(const LVector3f &v) | AngularVectorForce | [inline] |
| set_vector(float x, float y, float z) | AngularVectorForce | [inline] |
| test_ref_count_integrity() const | ReferenceCount | [inline] |
| TypedObject() | TypedObject | [inline] |
| TypedObject(const TypedObject ©) | TypedObject | [inline] |
| TypedReferenceCount() | TypedReferenceCount | [inline] |
| TypedReferenceCount(const TypedReferenceCount ©) | TypedReferenceCount | [inline] |
| unref() const | ReferenceCount | [inline] |
| ~AngularForce(void) | AngularForce | [virtual] |
| ~AngularVectorForce(void) | AngularVectorForce | [virtual] |
| ~BaseForce(void) | BaseForce | [virtual] |
| ~ReferenceCount() | ReferenceCount | [inline, protected] |
| ~TypedObject() | TypedObject | [virtual] |