Possible Screen Information

-Game play hotkeys
-Preferences
-Settings (i.e. volume)
-Navigational training (i.e. how to move in the world)
-Information regarding your NPC “squad”*
-Establishing expectations regarding communication
(i.e. the players should talk out loud to each other)
*Names, rank, (somewhat parallel to Unreal Deathmatch result/scoreboard) NPC resources are randomized.

Mockup of Map Screen
Mockup of HUD Onscreen

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HUD Re-Design Concept