Scenario Description/Narrative:
LOGIN
Login with name to server. (Using Unreal interface). The game will wait for everyone to enter logins and begin the experience. Until this point, a splash screen will be displayed.
INTRODUCTION
Game begins with an exposition
video or cinematic of the environment. The Incident Commander will give
all information available, including general possibilities about hazmat
situation and casualties. The Commander will direct the players to go into
the mall and take care of the situation with resources allocated to them.
The Commander will also define Hazmat Level and assumptions:
- Our Players are not the first people on-scene
- Decontamination posts have already been set up
- Exits are sealed (or in the process of being sealed)
- Communication between players and Incident Commander is set
- Incident Commander will update you as more information is available
- Map is available (via hotkey?)
- Directions to allocate resources (?)
- Chemical attack of some kind verified
- Initial Hot Zone perimeters established (or being established?)
- Many of the mall stores have already been sealed off