UnrealShare
Class WaterRing

source: e:\games\UnrealTournament\UnrealShare\Classes\WaterRing.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.RingExplosion
            |
            +--UnrealShare.WaterRing
Direct Known Subclasses:None

class WaterRing
extends UnrealShare.RingExplosion

//============================================================================= // WaterRing. //=============================================================================

Function Summary
 
simulated
SpawnEffects()



Source Code


00001	//=============================================================================
00002	// WaterRing.
00003	//=============================================================================
00004	class WaterRing extends RingExplosion;
00005	
00006	#exec OBJ LOAD FILE=Textures\fireeffect56.utx  PACKAGE=UnrealShare.Effect56
00007	
00008	simulated function SpawnEffects()
00009	{
00010	}
00011	
00012	defaultproperties
00013	{
00014	     bNetOptional=True
00015	     Skin=FireTexture'UnrealShare.Effect56.fireeffect56'
00016	}

End Source Code