Function Summary |
void |
DrawFadeList(Canvas Canvas, int Spacing, int StartX, int StartY)
// Fade list.
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void |
DrawFadeString(Canvas Canvas, string FadeString, out float, float XStart, float YStart, color DrawColor)
// Fades in a string to the specified color.
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void |
DrawFadeTitle(Canvas Canvas)
// Fade title.
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void |
DrawHelpPanel(Canvas Canvas, int StartY, int XClip)
// The help panel for short menus. Oriented somewhat differently
// because it is not restricted by the green background.
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void |
MenuTick(float DeltaTime)
// Short menus are used for displaying a mesh and some information
// about that mesh (for example, picking your class and skin before
// a game or setting up bots). This rotates the displayed mesh.
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