Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.SmallSpark | +--UnrealShare.Spark3 | +--UnrealShare.Spark32
00001 //============================================================================= 00002 // Spark32. 00003 //============================================================================= 00004 class Spark32 extends Spark3; 00005 00006 defaultproperties 00007 { 00008 Texture=FireTexture'UnrealShare.Effect1.FireEffect1e' 00009 }