Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.SmokeHoseDest
00001 //============================================================================= 00002 // SmokeHoseDest. 00003 //============================================================================= 00004 class SmokeHoseDest extends Effects; 00005 00006 // The position of this actor implies the direction the smokepuffs will 00007 // be shot out from the SmokeHose. 00008 // The Tag of this actor must be the same as the DestTag of the SmokeHose Actor. 00009 00010 defaultproperties 00011 { 00012 bHidden=True 00013 DrawType=DT_Sprite 00014 }