Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.SmallSpark | +--UnrealShare.SmallSpark2
00001 //============================================================================= 00002 // SmallSpark2. 00003 //============================================================================= 00004 class SmallSpark2 extends SmallSpark; 00005 00006 #exec MESH IMPORT MESH=SmallSpark2M ANIVFILE=MODELS\Spark2_a.3D DATAFILE=MODELS\Spark2_d.3D X=0 Y=0 Z=0 00007 #exec MESH ORIGIN MESH=SmallSpark2M X=0 Y=0 Z=0 PITCH=-64 00008 #exec MESH SEQUENCE MESH=SmallSpark2M SEQ=All STARTFRAME=0 NUMFRAMES=2 00009 #exec MESH SEQUENCE MESH=SmallSpark2M SEQ=Explosion STARTFRAME=0 NUMFRAMES=2 00010 #exec TEXTURE IMPORT NAME=JSmlSpark1 FILE=MODELS\Spark.PCX GROUP=Skins 00011 #exec MESHMAP SCALE MESHMAP=SmallSpark2M X=0.04 Y=0.04 Z=0.08 00012 #exec MESHMAP SETTEXTURE MESHMAP=SmallSpark2M NUM=1 TEXTURE=JSmlSpark1 00013 00014 defaultproperties 00015 { 00016 Mesh=LodMesh'UnrealShare.SmallSpark2M' 00017 }