UnrealShare
Class Pottery1

source: e:\games\UnrealTournament\UnrealShare\Classes\Pottery1.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--UnrealShare.Vase
            |
            +--UnrealShare.Pottery1
Direct Known Subclasses:None

class Pottery1
extends UnrealShare.Vase

//============================================================================= // Pottery1. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Pottery1.
00003	//=============================================================================
00004	class Pottery1 extends Vase;
00005	
00006	#exec MESH IMPORT MESH=Pottery1M ANIVFILE=MODELS\pot1_a.3D DATAFILE=MODELS\pot1_d.3D X=0 Y=0 Z=0
00007	#exec MESH ORIGIN MESH=Pottery1M X=0 Y=0 Z=98 YAW=64
00008	#exec MESH SEQUENCE MESH=Pottery1M SEQ=All  STARTFRAME=0  NUMFRAMES=1
00009	#exec MESH SEQUENCE MESH=Pottery1M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00010	#exec TEXTURE IMPORT NAME=JPottery11 FILE=MODELS\pot1.PCX GROUP=Skins
00011	#exec MESHMAP SCALE MESHMAP=Pottery1M X=0.1 Y=0.1 Z=0.2
00012	#exec MESHMAP SETTEXTURE MESHMAP=Pottery1M NUM=1 TEXTURE=JPottery11
00013	
00014	defaultproperties
00015	{
00016	     Mesh=LodMesh'UnrealShare.Pottery1M'
00017	     CollisionRadius=14.000000
00018	     CollisionHeight=19.500000
00019	}

End Source Code