UnrealShare
Class Plant6

source: e:\games\UnrealTournament\UnrealShare\Classes\Plant6.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--UnrealShare.Plant6
Direct Known Subclasses:None

class Plant6
extends Engine.Decoration

//============================================================================= // Plant6. //=============================================================================

Source Code


00001	//=============================================================================
00002	// Plant6.
00003	//=============================================================================
00004	class Plant6 extends Decoration;
00005	
00006	
00007	#exec MESH IMPORT MESH=Plant6M ANIVFILE=MODELS\Plant6_a.3D DATAFILE=MODELS\Plant6_d.3D LODSTYLE=2
00008	//#exec MESH LODPARAMS MESH=Plant6M STRENGTH=0.5 
00009	#exec MESH ORIGIN MESH=Plant6M X=0 Y=0 Z=0 ROLL=-64
00010	#exec MESH SEQUENCE MESH=Plant6M SEQ=All    STARTFRAME=0   NUMFRAMES=1
00011	#exec MESH SEQUENCE MESH=Plant6M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
00012	#exec TEXTURE IMPORT NAME=JPlant61 FILE=MODELS\Plnt2m.pcx GROUP=Skins FLAGS=2
00013	#exec MESHMAP SCALE MESHMAP=Plant6M X=0.05 Y=0.05 Z=0.1
00014	#exec MESHMAP SETTEXTURE MESHMAP=Plant6M NUM=1 TEXTURE=JPlant61
00015	
00016	defaultproperties
00017	{
00018	     DrawType=DT_Mesh
00019	     Mesh=LodMesh'UnrealShare.Plant6M'
00020	}

End Source Code