UnrealShare
Class FlashLightBeam

source: e:\games\UnrealTournament\UnrealShare\Classes\FlashLightBeam.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Light
         |
         +--UnrealShare.FlashLightBeam
Direct Known Subclasses:None

class FlashLightBeam
extends Engine.Light

//============================================================================= // FlashLightBeam. //=============================================================================

Function Summary
 void BeginPlay()
 void Timer()



Source Code


00001	//=============================================================================
00002	// FlashLightBeam.
00003	//=============================================================================
00004	class FlashLightBeam extends Light;
00005	
00006	function BeginPlay()
00007	{
00008		DrawType = DT_None;
00009		SetTimer(1.0,True);
00010	}
00011	
00012	function Timer()
00013	{
00014		MakeNoise(0.3);
00015	}
00016	
00017	defaultproperties
00018	{
00019	     bStatic=False
00020	     bHidden=False
00021	     bNoDelete=False
00022	     bMovable=True
00023	     LightEffect=LE_NonIncidence
00024	     LightBrightness=250
00025	     LightHue=32
00026	     LightSaturation=142
00027	     LightRadius=7
00028	     LightPeriod=0
00029	}

End Source Code