UnrealShare
Class DExplosion

source: e:\games\UnrealTournament\UnrealShare\Classes\DExplosion.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.DExplosion
Direct Known Subclasses:None

class DExplosion
extends Engine.Effects

//============================================================================= // DExplosion. //=============================================================================

Source Code


00001	//=============================================================================
00002	// DExplosion.
00003	//=============================================================================
00004	class DExplosion extends Effects;
00005	
00006	#exec TEXTURE IMPORT NAME=ExplosionPal FILE=textures\exppal.pcx GROUP=Effects
00007	#exec OBJ LOAD FILE=textures\deburst.utx PACKAGE=UnrealShare.DBEffect
00008	
00009	defaultproperties
00010	{
00011	     RemoteRole=ROLE_SimulatedProxy
00012	     LifeSpan=0.500000
00013	     DrawType=DT_Sprite
00014	     Style=STY_Translucent
00015	     Texture=Texture'UnrealShare.DBEffect.de_A00'
00016	     Skin=Texture'UnrealShare.Effects.ExplosionPal'
00017	     bUnlit=True
00018	     LightType=LT_TexturePaletteOnce
00019	     LightEffect=LE_NonIncidence
00020	     LightRadius=8
00021	}

End Source Code