Core.Object | +--Engine.Actor | +--Engine.Light | +--UnrealI.OverHeatLight
00001 //============================================================================= 00002 // OverHeatLight. 00003 //============================================================================= 00004 class OverHeatLight extends Light; 00005 00006 defaultproperties 00007 { 00008 bStatic=False 00009 bNoDelete=False 00010 RemoteRole=ROLE_SimulatedProxy 00011 LifeSpan=20.000000 00012 LightBrightness=0 00013 LightSaturation=0 00014 LightRadius=3 00015 }