UnrealI
Class Fell

source: e:\games\UnrealTournament\UnrealI\Classes\Fell.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.DamageType
         |
         +--UnrealI.UnrealDamageType
            |
            +--UnrealI.Fell
Direct Known Subclasses:None

class Fell
extends UnrealI.UnrealDamageType



Source Code


00001	class Fell extends UnrealDamageType
00002		abstract;
00003	
00004	defaultproperties
00005	{
00006	     AltName="Fell"
00007	     DamageEffect=None
00008	}

End Source Code