UnrealI
Class Drowned

source: e:\games\UnrealTournament\UnrealI\Classes\Drowned.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.DamageType
         |
         +--UnrealI.UnrealDamageType
            |
            +--UnrealI.Drowned
Direct Known Subclasses:None

class Drowned
extends UnrealI.UnrealDamageType



Source Code


00001	class Drowned extends UnrealDamageType
00002		abstract;
00003	
00004	defaultproperties
00005	{
00006	     AltName="Drowned"
00007	     ViewFlash=-0.019500
00008	     ViewFog=(X=15.625000,Y=23.438000,Z=23.438000)
00009	     DamageEffect=None
00010	}

End Source Code