UnrealI
Class Burned

source: e:\games\UnrealTournament\UnrealI\Classes\Burned.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.DamageType
         |
         +--UnrealI.UnrealDamageType
            |
            +--UnrealI.Burned
Direct Known Subclasses:None

class Burned
extends UnrealI.UnrealDamageType



Source Code


00001	class Burned extends UnrealDamageType
00002		abstract;
00003	
00004	defaultproperties
00005	{
00006	     AltName="flame-broiled"
00007	     ViewFlash=-0.009375
00008	     ViewFog=(X=16.410000,Y=11.719000)
00009	     DamageEffect=None
00010	}

End Source Code