Function Summary |
void |
BeforePaint(Canvas C, float X, float Y) |
float |
CheckValue(float Test) |
void |
Created() |
float |
GetValue() |
void |
KeyDown(int Key, float X, float Y) |
void |
LMouseDown(float X, float Y) |
void |
LMouseUp(float X, float Y) |
void |
MouseMove(float X, float Y) |
void |
Paint(Canvas C, float X, float Y) |
void |
SetRange(float Min, float Max, int NewStep) |
void |
SetValue(float NewValue, optional bool) |