Core.Object | +--UWindow.UWindowBase | +--UWindow.UWindowWindow | +--UWindow.UWindowControlFrame
UWindowWindow
Framed
void
BeforePaint(Canvas C, float X, float Y)
Paint(Canvas C, float X, float Y)
SetFrame(UWindowWindow W)
00001 class UWindowControlFrame expands UWindowWindow; 00002 00003 var UWindowWindow Framed; 00004 00005 function SetFrame(UWindowWindow W) 00006 { 00007 Framed = W; 00008 W.SetParent(Self); 00009 } 00010 00011 function BeforePaint(Canvas C, float X, float Y) 00012 { 00013 if(Framed != None) 00014 LookAndFeel.ControlFrame_SetupSizes(Self, C); 00015 } 00016 00017 function Paint(Canvas C, float X, float Y) 00018 { 00019 LookAndFeel.ControlFrame_Draw(Self, C); 00020 } 00021 00022 defaultproperties 00023 { 00024 }